Monday 13 December 2010

To recap

Right. To recap!

Project : Environments

Criteria : Most met

Story : Rat through plagued city of London.






Google Earth of the street in Victoria that I'm basing the layout off. As you can see this street is almost preserved in it's original format / layout. A huge bonus for gathering a realistic expectation. Although, I'm not going to make it quite as close at that the whole way through.


Now. At the start of the project we (I) looked at multiple shots of what we thought would be appropriate. This obviously started from fable:



This then led me to start researching into games. Such as fable, Crysis, etc. It allowed me to gain an understanding of how games like that are textured since we wanted our feel to pretty much look like fable.

Crysis:


As you can see from this, games like this which are in really high detail use REALLLLY low poly models, but use layered high res textures. This is what approach I'm going to use and teach to the others.

Since that's all cleared up, we should actually START. We have very little time left.

How do I feel at this point? Still don't have my laptop, people are having problems with their laptops too. I just had to take apart Sarah's laptop, but that is now fixed so it's okayish. Lily's is okay now too. I re-did Dom's laptop too. In terms of workload, people are going to come to my house APPARENTLY for the entire christmas holidays to catch up on work. Because of this I'm not TOOO fussed about forcing them to do work right now, but yeah, would be nice.

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